This meant that running in 1080p would have the game only showing in the top-left quarter of my screen instead of upscaling to fill it. Running in DX12 mode, the game forces itself to run in a borderless window on my laptop, regardless of whether fullscreen was selected or not. What I found was that disabling the UI scaling actually fixed this problem, of course at the expense of UI readability. Carefully looking at the edge of the screen in these locations, it appears as though the tip of the cursor was no longer on the screen when at the right-most or bottom-most positions when in 4k. This was a mess and unfortunately even with the comprehensive fixes listed over at CivFanatics in this thread, edge scrolling on the Right and Bottom of the screen simply did not work as expected. I am a fan of edge scrolling as I essentially like to play Civ one-handed. As far as 4k crispness goes, this is the only thing that appears to need fixing. To me, it would make more sense for the game to store high-res copies which are then downscaled at lower resolutions, instead of vice-versa. This is a bit disappointing for a 2016 game, and for 2D elements for which I am sure the artists have high-res copies available. However, the rest of the UI is clearly upscaled and icons in particular are blurry enough to be noticeable. Fonts are rendered very sharply at 4k res and look crisp. The UI scaling works well when enabled and nothing requires me to squint. The actual 3D rendering is fantastic, wonders look very nice in particular, with intricate ones such as the Bolshoi Theatre really showing off the benefits of 4k. I played through two games on high detail at 4k, with MSAA turned off. Out of the box, running at 4k res this game looks incredibly sharp. ![]() This machine (MSI GS63VR-6RF) has a 4k display with a GeForce GTX 1060 (Optimus, so no G-sync) which is powerful enough to play the game at just-maybe-acceptable frame rates at native res. After all, gaming beyond 1080p is only going to become more and more common as this game matures. It hasn't been 100% smooth sailing, so I thought it might be good to have a place to record issues as they're encountered. Since I couldn't find anything definitive in one place, I thought I might just share my experiences so far with Civ6 on my new 4k-capable laptop.
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